This book shows how object-oriented notions may be expressed in terms of a few basic primitives, and how these can be used to design and understand object-oriented programming languages. Using this approach, the authors explain both the semantics of objects and their typing rules and demonstrate how to develop all of the most important concepts of object-oriented programming languages.
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This book shows how object-oriented notions may be expressed in terms of a few basic primitives, and how these can be used to design and understand object-oriented programming languages. Using this approach, the authors explain both the semantics of objects and their typing rules and demonstrate how to develop all of the most important concepts of object-oriented programming languages.
Read Less
Add this copy of A Theory of Objects (Monographs in Computer Science) to cart. $121.21, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 1996 by Springer.