Morrison demystifies game programming by providing clear, practical lessons using C++, the industry standard in game programming. His book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own games in the future.
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Morrison demystifies game programming by providing clear, practical lessons using C++, the industry standard in game programming. His book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own games in the future.
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Add this copy of Beginning Game Programming to cart. $125.10, new condition, Sold by GridFreed rated 4.0 out of 5 stars, ships from North Las Vegas, NV, UNITED STATES, published 2004 by Sams.