With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like ...
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With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.
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Add this copy of Ray Tracing From the Ground Up to cart. $38.55, good condition, Sold by HPB-Red rated 5.0 out of 5 stars, ships from Dallas, TX, UNITED STATES, published 2007 by A K Peters/CRC Press.
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Add this copy of Ray Tracing From the Ground Up to cart. $45.41, very good condition, Sold by ThriftBooks-Reno rated 5.0 out of 5 stars, ships from Reno, NV, UNITED STATES, published 2007 by A K PETERS.
Add this copy of Ray Tracing From the Ground Up to cart. $89.79, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 2007 by A K Peters/CRC Press.
Add this copy of Ray Tracing From the Ground Up to cart. $104.70, new condition, Sold by Just one more Chapter rated 3.0 out of 5 stars, ships from Miramar, FL, UNITED STATES, published 2007 by A K Peters/CRC Press.
Add this copy of Ray Tracing From the Ground Up to cart. $110.56, new condition, Sold by GridFreed rated 5.0 out of 5 stars, ships from North Las Vegas, NV, UNITED STATES, published 2007 by A K Peters/CRC Press.
If you want to start programming ray tracer I think that you can't find better resource about ray tracing. Its easy to read and its well organized perfect to read form cover to cover. Later when you read whole book an understood concepts you can implement advanced stuff, like filters, monte carlo methods etc.
If you just start learning ray tracing its the perfect book!!!