With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++.
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With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++.
Read Less
Add this copy of Real-Time 3d Terrain Engines Using C++ and Directx9 to cart. $16.77, good condition, Sold by BooksRun rated 4.0 out of 5 stars, ships from Philadelphia, PA, UNITED STATES, published 2003 by Charles River Media.
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It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience.
Add this copy of Real-Time 3d Terrain Engines Using C++ and Directx9 to cart. $45.96, good condition, Sold by HPB-Red rated 5.0 out of 5 stars, ships from Dallas, TX, UNITED STATES, published 2003 by Charles River Media.
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Add this copy of Real-Time 3d Terrain Engines Using C++ and Directx9 to cart. $105.29, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 2003 by Charles River Media.