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Symbolic Dynamics and...
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Introduction to Concurrency...
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Game Audio Programming 2:...
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Generative Adversarial...
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Shader X4: Advanced Rendering...
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Shadow Algorithms Data Miner
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Fluid Engine Development
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High Dynamic Range Imaging:...
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Handbook of Real-Time and...
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3D Graphics for Game...
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The Garbage Collection...
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Video Game Design Foundations
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Fluid Simulation for Computer...
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3D Game Engine Design: A...
David H Eberly
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Interactive Data...
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Essentials of Computer...
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Shaderx3 Advanced Rendering...
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Artificial Intelligence for...
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Play Between Worlds:...
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Drawn to Life: 20 Golden...
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Design, Animate, and Create...
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Game Engine Gems 3
Eric Lengyel (Editor)
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Essentials of Interactive...
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