Computer Facial Animation
Frederic I Parke,
Keith Waters
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Better Game Characters by...
Katherine Isbister
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Cloth Modeling and Animation
Donald House (Editor),
David Breen (Editor)
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Classical and Discrete...
David Xianfeng Gu,
Emil Saucan
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Foundations of Physically...
Donald House,
John C Keyser
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A Gremlin in the Works
Bitmap Books
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Learn Programming with C: An...
Sazzad M S Imran,
Atiqur Rahman Ahad, MD
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Production Volume Rendering:...
Magnus Wrenninge
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Demystifying Creativity: On...
Fawzi Mesmar
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Don't Force It, Solve It!:...
George Kalmpourtzis
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Retro Games: Profiling the...
Marty Allen
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Mind, Brain, Quantum AI, and...
Andreas Wichert
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Disk-Based Algorithms for Big...
Christopher Healey
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Reliable Computer Systems:...
Daniel P Siewiorek,
Robert S Swarz
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Insight into Images:...
Terry S Yoo (Editor)
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Fuzzy Modeling and Control:...
Hung T Nguyen,
Nadipuram R Prasad
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Introduction to Geometric...
Dietmar Hildenbrand
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Storytelling for Interactive...
Nicholas B Zeman
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Game Audio Programming 3:...
Guy Somberg (Editor)
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Computational Methods of...
Huan Liu (Editor),
Hiroshi Motoda (Editor)
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Introduction to Cryptography...
Alasdair McAndrew
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Extending Virtual Worlds:...
Ann Latham Cudworth
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2D to VR with Unity5 and...
Roberto Dillon
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Regularization, Optimization,...
Johan A K Suykens (Editor),
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