Beginning 3D Game Development...
Sue Blackman
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Beginning Android Games
Mario Zechner
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Game Physics Pearls
Gino van den Bergen (Editor),
Dirk Gregorius (Editor)
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GPU Pro: Advanced Rendering...
Wolfgang Engel (Editor)
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Introductory Programming with...
Brian C. Ladd,
Christopher James Jenkins
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Audio Anecdotes III: Tools,...
Ken Greenebaum (Editor),
Ronen Barzel (Editor)
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COLLADA: Sailing the Gulf of...
Remi Arnaud,
Mark C Barnes
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Robots Unlimited: Life in a...
David Levy
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Audio Anecdotes II: Tools,...
Ken Greenebaum (Editor),
Ronen Barzel (Editor)
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Metaprogramming Gpus with Sh
Michael McCool,
Stefanus Du Toit
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Artificial Intelligence for...
John David Funge
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Real Sound Synthesis for...
Perry R Cook
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Real-Time Shading
Marc Olano,
John Hart
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Non-Photorealistic Rendering
Bruce Gooch,
Amy Gooch
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The Essentials of Cagd
Gerald Farin,
Dianne Hansford
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Two- And Three-Dimensional...
Peter W Hallinan,
Gaile Gordon
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Mobile Robots: Inspiration to...
Joseph L Jones,
Bruce A Seiger
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