Introductory Programming with...
Brian C. Ladd,
Christopher James Jenkins
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On the Way to Fun: An Emotion...
Roberto Dillon
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Casual Game Design: Designing...
Gregory Trefry
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Fundamentals of Computer...
Peter Shirley,
Michael Ashikhmin
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Fluid Simulation for Computer...
Robert Bridson
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The Art of Game Design: A...
Jesse Schell
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Audio Anecdotes III: Tools,...
Ken Greenebaum (Editor),
Ronen Barzel (Editor)
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Teach Yourself Games...
Alan Thorn
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Game Physics Engine...
Ian Millington
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COLLADA: Sailing the Gulf of...
Remi Arnaud,
Mark C Barnes
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Real-Time Volume Graphics
Klaus Engel,
Markus Hadwiger
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Geometric Data Structures for...
Elmar Langetepe,
Gabriel Zachmann
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Robots Unlimited: Life in a...
David Levy
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Advanced Game Development...
Alan Watt,
Fabio Policarpo
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Audio Anecdotes II: Tools,...
Ken Greenebaum (Editor),
Ronen Barzel (Editor)
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Metaprogramming Gpus with Sh
Michael McCool,
Stefanus Du Toit
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Artificial Intelligence for...
John David Funge
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Interactive Storytelling:...
Andrew Glassner
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Real Sound Synthesis for...
Perry R Cook
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Real-Time Shading
Marc Olano,
John Hart
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Logic and Language Models for...
Henry Hamburger,
Dana Richards
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Non-Photorealistic Rendering
Bruce Gooch,
Amy Gooch
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The Essentials of Cagd
Gerald Farin,
Dianne Hansford
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Two- And Three-Dimensional...
Peter W Hallinan,
Gaile Gordon
Buy new from $103.33
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