Noted sound artist Alexander Brandon demonstrates the steps involved in creating sound for games today, as well as the issues to consider in taking the craft forward. Filled with advice culled from the author's own experience and from interviews with industry luminaries, this book takes the reader from the history of game audio to its exciting future.
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Noted sound artist Alexander Brandon demonstrates the steps involved in creating sound for games today, as well as the issues to consider in taking the craft forward. Filled with advice culled from the author's own experience and from interviews with industry luminaries, this book takes the reader from the history of game audio to its exciting future.
Read Less
Add this copy of Audio for Games: Planning, Process, and Production to cart. $104.24, new condition, Sold by Just one more Chapter rated 4.0 out of 5 stars, ships from Miramar, FL, UNITED STATES, published 2004 by New Riders Pub.
Add this copy of Audio for Games: Planning, Process, and Production to cart. $110.70, new condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 2004 by New Riders Pub.