The Supercollider Book,...
Scott Wilson (Editor),
David Cottle (Editor)
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Build AI-Enhanced Audio...
Matthew John Yee-King
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Music Technology in Live...
Tim Canfer
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The Python Audio Cookbook:...
Alexandros Drymonitis
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Deep and Shallow: Machine...
Shlomo Dubnov,
Ross Greer
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Game Audio Fundamentals: An...
Keith Zizza
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The Computer Music Tutorial,...
Curtis Roads
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An Introduction to Audio...
Alexander Lerch
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Advances in Fundamental and...
Brian F.G. Katz (Editor),
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JavaScript for Sound Artists:...
William Turner,
Steve Leonard
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Working with the Web Audio API
Joshua Reiss
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Unity Game Audio...
Andrew Coggan
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Create the Code: Sound and...
Max Wainewright
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Create the Code: Sound and...
Max Wainewright
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Game Audio Programming 3:...
Guy Somberg (Editor)
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Principles of Game Audio and...
Jean-Luc Sinclair
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Developing Virtual...
Leonardo Gabrielli
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The Game Audio Strategy Guide...
Gina Zdanowicz,
Spencer Bambrick
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Analog Synthesizers:...
Mark Jenkins
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Foundations in Sound Design...
Michael Filimowicz (Editor)
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Designing Audio Effect...
Will Pirkle
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Game Audio with Fmod and Unity
Ciarán Robinson
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Game Audio Programming 2:...
Guy Somberg (Editor)
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Hack Audio: An Introduction...
Eric Tarr
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